A downloadable adventure

Bernard Chop, a lanky and dishonest man, ran one of the best butcher’s shops in Bastion.

 Lately, though, flashes of purple light, glowing through his shop-front shutters, started to deter customers. The giant white cocoon that enveloped the building was just about the final straw. 

It’s been a week, and neither hide nor hair has been seen of Mr Chop. The strange disappearance has attracted the usual chancers to his shop, who now wade through the fluff in search of a big score...

***

This a one-sheet pamphlet dungeon made for Into the Odd - it's designed to be as easy to run as possible.  Featuring:

  • 3 new treasures and 3 new Arcana, to be used in any game of Into the Odd;
  • complete random Encounter list, showcasing the strange life of the cocoon;
  • A map and 12 fleshed-out rooms, all on one side of paper.

This adventure can also be played using Electric Bastionland, if you'd prefer.

If you enjoyed this adventure, leave a rating and check out my other adventures in a similar format. 

(NOTE: I've attached both a classic version and a print friendly version, which might be a bit gentler on your supply of ink!)

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorTeeslade
GenreRole Playing
Tagselectric-bastionland, into-the-odd, OSR

Download

Download
The Halogenic Cocoon.pdf 5.4 MB
Download
PRINT FRIENDLY The Halogenic Cocoon.pdf 5.4 MB

Comments

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(+1)

Liking this. One question, is d100 the correct die for the Tragedy Pill?

(+1)

Thank you, that's a good question. Yep, d100 is the correct die. I liked the idea that there was a very small chance that you could take the pill and not die (as if fate didn't want you to have a hero's death). The damage could definitely be scaled down to d20, though, if you wanted it more in line with the poison in the Into the Odd rulebook.